HeroClix has introduced a couple of new colors to characters’ dials over the years. Time was, the Light Green power color didn’t exist; Earthbound, Quake, Combat Reflexes, and Exploit Weakness simply weren’t printed abilities. Even the Silver and Brown/Gold powers didn’t exist all the time either, and who could imagine a HeroClix game without Hypersonic Speed, Impervious, Leadership, or Telekinesis?
But despite the range of power colors in Clix, there’s one color they don’t have yet, and that’s Pink.
Are You Kidding Me? PINK in Clix?
I fully admit, as a concept, this is hard to take seriously. HeroClix, almost completely male-dominated by definition, having a PINK power color? Ridiculous!
…And yet, it could flesh out some abilities that as yet are only handled by special powers and traits. It could end up simplifying a good bit of rulings, too–the addition of a new color leads to better shorthand references for such abilities. Should we care that pink has such a feminine association, if it will end up being an asset to the metagame?
Personally, I think adding a new color, whatever it ends up being, could help shore up some missing strategies in Clix, and potentially breathe new life into the sets. After all, there are some very funny (but very effective) strategies that pink could represent.
Potential Pink Powers
For each power slot, I’ve come up with two possibilities for what pink could represent on the dial. (Also, forgive the low-quality illustrations–I had to make up a blank Clix dial myself in Paint, and I am certainly no technical artist… xD)
Thoughts on the Pink Power?
Despite the slightly tongue-in-cheek nature of this post, What do you think about these abilities? Do you think HeroClix is ready for pink on its stats? Could these abilities really work in-game? Tell me in the comments! 🙂










